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Thisglyph of warding 5e  This assumes the Wizard is the big bad, or at least is on home turf

In this ultimate guide to Glyph of Warding DnD 5e (2023), we aim to quench your thirst for arcane knowledge by thoroughly dissecting this powerful spell. -spirit guardians. Warder's Intuition. 'Self' spells will not run into range restrictions, but don't work like you suggest. Now let’s move. Re: A level 6 Infinite Concentration spells combo? ( Bottled Respite + Glyph of Wardi. When triggered, the glyph erupts with magical energy in a 20-foot-radius sphere centered on the glyph. The real limiter, though is: "The spell must target a single creature or an area," and Raise Dead targets an object, not a. You inscribe it either on a surface (such as a table or a section of floor or wall) or within an object that can be closed (such as a book, a scroll, or a treasure chest) to conceal the glyph. Typically, any creature violating the warded area without speaking a pas phrase. The sphere spreads around corners. Last modified: April 8, 2023. This isn't a video game, you're not slick for looking for loopholes. Would they be able to, at time of casting - assuming you can now cast it in one action, rather than one hour - store a spell in it, if they had remaining spell slots and a spell prepared that is able to be. We've already got one meta-approved retagging task pushing things to the front page each day, there is really no reason to be bumping several questions about glyph of warding to the front page at the same time. However, if one stores a spell with a long range and uses an appropriate trigger condition, it seems that the spell glyph form of. In D&D 5e, the Glyph of Warding spell allows you to store a spell that is cast on whoever triggers the glyph. The spell Find Steed states that. You can store a prepared spell of 3rd level or lower in the glyph by casting it as part of creating the glyph. Glyph of warding is inherently unfair, as almost always the PCs are venturing into the opponent's prepared territory, so the bad guy almost always benefits from the spell glyphs, but PCs almost never do. You can store a prepared spell (. " Cast either Infernal Calling or Summon Greater Demon on. Glyph of Warding can't store Summon Celestial for two reasons. Using Glyphs of Warding to store Hypnotic Pattern, Suggestion, Command, Mass Suggestion, and other such non-violent options encourages some creative thinking. How does Glyph of Warding work with a Sending spell. Maybe (a retroactively cast) Magic Jar and Glyph of Warding? The Magic Jar spell (PHB, p. The spell being stored has no. Thirdly, due to the number of spell slots that it takes just to cast Demiplane, Disintegrate, and a Glyph of Warding big enough to fit a Disintegrate he can probably one make one glyph per day, so one counter to this tactic is to apply any amount pressure for them to act quickly. The Cleric heals the Wizard of the STR damage via any of myriad methods. A creature takes 5d8 acid, cold, fire, lightning, or thunder damage on a failed saving throw (your choice when you create the glyph), or half as. Put the plank on the hut. . Also, the glyph damages if the surface or item is decided to move over 10 feet from where you cast this spell, and the spell completes without even being prompted. It's what created 'scry and die' and the N minute workday where N was very small. The glyph of warding spell has an option that allows you to store a spell within it to be triggered at a later time. However, he should not be able to transport the glyph of warding via the scroll. Can you cast Revivify with Glyph of Warding onto a necklace? Trigger being when the necklace touches a corpse less than a minute old. Maybe your GM will ask for a Diplomacy or Deception check. When you cast this spell, you inscribe a glyph that harms other creatures, either upon a surface (such as a table or a section of floor or wall) or within an object that can be closed (such as a book, a scroll, or a treasure chest) to conceal the glyph. Create Spell Glyphs on spells with long. 245). When you cast this spell using a spell slot of 4th level or higher, the damage of an explosive runes glyph increases by 1d8 for each slot level above 3rd. The spell must target a single creature or an area. Glyph of Warding. If the spell summons hostile creatures or creates harmful objects or traps, they appear as close as possible to the intruder and attack it. Attuning to both of these weapons requires only one attunement slot. A line of strong wind 60 feet long and 10 feet wide blasts from you in a direction you choose for the spell’s duration. The contingent spell takes effect only on you, even if it can normally target others. If you select a surface, the glyph can cover a surface no bigger than. Suppose a character has cast multiple Glyph of Warding spells, each with a different "Smite" spell (such as Searing Smite and Thunderous Smite). Spells can be used for dealing damage to Enemies,. The problem is the specifics of the spell: If the surface or object is moved more than 10 feet from where you cast this spell, the glyph is broken, and the spell ends without being triggered. However, with respect to your invisibility idea, you can’t make objects invisible with the spell. For example, piling Greater Invisibility, Fly, Stoneskin, and Haste onto the Fighter. When triggered, the glyph erupts with magical energy in a 20-foot-radius. It's like casting wish, so use the warlock's DC. Cast glyph of warding at 7th level, storing Tenser's transformation, with some trigger that the wizard alone can do, on your castle floor. You can store a prepared spell of 3rd level or lower in the glyph by casting it as part of creating the glyph. Glyph of Warding (p. Spell Glyph. Following Pathfinder’s lead, 5E purges all the spells and abilities that reveal alignment—except for Glyph of Warding. A Heal Spell Glyph on the pommel of the fighter's sword (or anywhere else he can trigger as a free action) can be a godsend in a tough fight. When the glyph is triggered, the stored spell is cast. The spell being stored has no immediate effect when cast in this way. Your skin is probably not a surface. Anywho, I've got this guy both Glyph of Warding and True Polymorph which seems like a busted combo. The Glyph could be placed on the surface of the skin of a creature who is shackled in place (consider that the Glyph if moved 10 feet from where it was created will become ineffective). Glyph of Warding text has the following. Note that the 9th level spell that is cast into the glyph still has to follow all the restrictions laid out in the description of glyph of. One to cast glyph of warding at 9th-level (which then allows it to store a 9th-level spell) and the other to cast the 9th-level spell that you store into it. The DC in each case is 25 + spell level, or 28 for glyph of warding. They gain two level 2 abilities. Actually you can up-cast Glyph of Warding if you want to throw in a spell higher than lv3. Glyph of Warding (p. Glyph of Warding is a Spell in Baldur's Gate 3. Share. No limit is mentioned of how small the glyph can be, only limited by how large, but let's say you could put 1 glyph in a 5 ft square. Glyph of Warding is a Lvl 3 Spell from the Abjuration school. " Glyph of Warding is not a spell that can target you. So as a 14th level wizard you can cast the 7th level Glyph of Warding but will only have a 6th slot or lower spell to. The spell must target a single creature or an area. For example, spells like illusory script or glyph of warding require activities that a familiar could not perform anyway, such as writing text or inscribing runes. Basically, use Spell Glyph well, and you can create free-action. A Large spectral guardian appears and hovers for the duration in an unoccupied space of your choice that you can see within range. A twin spell targets more than one creature. The spell economy is in shambles. The spell must target a single creature or an area. The glyph of warding 5e only can cover a space 10 feet in diameter. You can store a prepared spell of 3rd level or lower in the glyph by casting it as part of creating the glyph. If you cast the Alarm, Arcane Lock, or Glyph of Warding spell, you can tie the effect to the. So maybe identify is the only example that matters. ) You create a ward that protects up to 2,500 square feet of floor space (an area 50 feet square, or one hundred 5-foot squares or twenty-five 10-foot squares). The casting of the glyph of warding spell could be counterspelled if you happened to be around as it was being cast, but the subsequent triggering of the glyph is not the casting of a spell and thus cannot be counterspelled. The general standard used for magic (and game rules in general) in 5E is "Spells only do what they say they do. This. The spell must target a single creature or an area. No, glyph of warding doesn't work this way. But, yes. Since you are still considered the caster, you (the caster) will deal extra damage to the target per the normal functioning of hex. The spell must target a single creature. Using Glyphs of Warding to store Hypnotic Pattern, Suggestion, Command, Mass Suggestion, and other such non-violent options encourages some creative thinking. ) One could create a spell glyph containing a fireball spell (range 150 ft) with a trigger of "when a small or larger creature approaches within 150 feet" and place the glyph in the center of a room 300 feet across to effectively ward the entire room with a single glyph. Symbol and Glyph of Warding both state "The glyph is nearly invisible, requiring an Intelligence (Investigation) check against your spell save DC to find it. You can store a prepared spell of 3rd level or lower in the glyph by casting it as part of creating the glyph. Glyph of Warding. A creature takes 5d8 acid, cold, fire, lightning, or thunder damage on a failed saving throw (your choice when you create the glyph), or half as much damage on a successful one. CrimeOfTheCentury • 4 yr. 121)The description of the Glyph of Warding spell says: When you cast this spell, you inscribe a glyph that later unleashes a magical effect. Thus this will not make someone with detect magic overlook it completely. The limitations on Glyph of Warding don't exist for you to try to find an exploit to get around them. You inscribe it either on a surface (such as a table or a section of floor or wall) or within an object that can be closed (such as a book, a scroll, or a treasure chest) to conceal the glyph. The spell being stored has no immediate effect when cast in this way. That's it: the spell is cast with all its normal statistics including range. But yes, technically self-range spells can be cast through glyph of warding. Here's glyph of warding:. If the spell has a target, it targets the creature that triggered the glyph. The sphere spreads around corners. Glyph of Warding. A creature that succeeds in a Dexterity saving throw against the original spellcaster's spell save DC takes half the damage. The explosion spreads around corners. If the surface or object ismoved more than 10 feet from where you cast this spell, the glyph is broken,and the. Glyph of Warding. The point being that, if you can create it in that circumstance, you can create just one of the two glyphs of warding, and "forget" the suggestion one. Glyph of Warding (p. Each creature in the. The spell being stored has no immediate effect when cast in this way. Wards and Seals. First you'd have to finish placing the Glyph, or finish placing the Hallow, and then you could place the other. Another option is to cast the 8th level spell demiplane (from basic rules) and create a number of glyphs of Warding as your own magical armory. If the other five glyphs were programmed to activate when "a creature activates that other glyph," then it's clear that the creature is the target. You inscribe it either on a surface (such as a table or a section of floor or wall) or within an object that can be closed (such as a book, a scroll, or a treasure chest) to conceal the glyph. This powerful inscription. Or in reading the letter, if it had instructions, make it more likely that the person accepting the letter would follow those instructions. The limitations on Glyph of Warding don't exist for you to try to find an exploit to get around them. I was reading through Glyph of Warding and I saw this: "Spell Glyph: You can store a prepared spell of 3rd level or lower in the glyph by casting it as part of creating the glyph. Obviously if it is cast in a room, runes will appear on the roof and floor. The creature that triggers the glyph will be teleported to a place the caster chose upon casting. Just cast it on an object you wear or carry. There are three important locations for the spell:Braden’s Picks for Best Utility Spells in 5E DnD. Description: Inscribe a circle of arcane glyphs on the ground. A creature takes 5d8 acid, cold, fire, lightning, or thunder damage on a failed saving throw (your choice when you create the glyph), or half as much damage on a successful one. Spell Glyph. What you can’t do is open the bag to have the glyph interact with a creature outside the bag because things on. . ft. A creature takes 5d8 acid, cold, fire, lightning, or thunder damage on a failed saving throw (your choice when you create the glyph), or half as much damage on a successful one. While looking at the glyph of warding spell, I noticed that the trigger of the glyph does not really have boundaries. A creature takes 5d8 acid, cold, fire, lightning, or thunder damage on a failed saving throw (your choice when you create the glyph), or half as much damage on a successful one. The only limits to the spell are what is written in the spell itself, so let's look at what the spell says: You decide what triggers the glyph when you cast the spell. The bit that seems busted to me is that there is no save, and Glyph auto casts Concentration at. Sorted by: 5. The final two sen-tences of the first paragraph now read as follows: “The glyph can cover an area no larger than 10 feet in diameter. The whole idea is NOT to use a damage spell. Glyph of Warding has to stay in the same approximate place or it deactivates. One way or another, crown of madness is not going to work. Assume the character somehow has access to all these spells and the necessary material resources. The spell being stored has no immediate Effect when cast in this way. The DC in each case is 25 + spell level, or 28 for glyph of warding. The final two sentences of the first paragraph now read as follows: “The glyph can cover an area no larger than 10 feet in diameter. A high level wizard with Demiplane can have some insane amounts of fun with this. 19. Then have the glyph of warding contain a sending spell or something similar which tells the person to crush the gem and summon the item, or which somehow causes the sapphire to be crushed and the object gets summoned away. You can ward several stories of a stronghold by dividing the area among them, as long. Contingent Utility: Use Spell Glyph instead of scribing scrolls for conditional use: e. When you create a spell glyph, you can store any number of spells of up to the same level as the slot you use for the glyph of warding. If you create a spell glyph, you can store any spell of up to the same level as the slot you use for the glyph of warding. You can't concentrate on two spells at once. Each creature in the area must make a Dexterity saving throw. Baldur's Gate 3 Glyph of Warding Information. The spells also give examples on what triggers the glyph and one example is "For glyphs inscribed within an object, the most common triggers include opening that object,. It’s also one of the coolest ways to make some traps that aren’t your standard pitfalls and falling boulders. If the affinity is lacking, it can be compensated with more value, as is done in the glyph of warding spell, where the. I suspect the designers overlooked this loophole. When another character triggers the glyph, contingecy is cast again and this time it takes effect: You can store a prepared spell of 3rd level or lower in the glyph by casting it as part of creating the glyph. The spell must target a single creature or an area. Glyph of Warding: The Last Ward on Home Defense. When you cast this spell, you inscribe a glyph that harms other creatures, either upon a surface. Spell Description When you cast this spell, you inscribe a glyph that later unleashes a magical effect. A rogue (only) can use the Search skill to find the glyph and Disable Device to thwart it. When an individual cast this powerful spell, it drastically harms the creatures on its surface and it. When you cast this spell, you inscribe a harmful glyph either on a surface (such as a section of floor, a wall, or a table) or within an object that can be closed to conceal the glyph (such as a book, a scroll, or a treasure chest). Not only that, but if the spell has concentration it lasts till the end of the duration, meaning you dont actually need to. The DC in each case is 25 + spell level, or 28 for glyph of warding. This is done 4 hours before dusk. Not sure what you mean by dual concentrate, though. If your concentration is broken, the spell fails, but you. The first sentence clarifies thatthe magical effect needn’t be harmful. If the spell won't work in that room for some reason, reroll. Stumbled on this today: A spell glyph from glyph of warding can cast any single target or area spell. Enhance Ability (Cats Grace) = advantage on Initiative rolls if you know combat is coming up soon after waking up. The sphere spreads around corners. Guards and Wards. So some people argue that the target of the spell must remain inside of it for tiny hut to remain, and when he walks out it vanishes. So wherever the glyph is will still read magical, with an active illusion spell on it. The glyph is nearly invisible and requires a successful Intelligence (Investigation) check against your spell save DC to be found. Triggers in 5e have to be something the characters can see or hear. Glyph Of Warding. I'm not seeing that restriction for Glyph of Warding anywhere. 245 PHB) to store Planar Binding (p. g. Dragonteuthis • 5 yr. Most people simply suggest that the moment the bag moves more than 10 feet the glyph stops working. )The second problem is that you have to actually cast. When stepped on by an enemy, the selected magical effect will trigger. Glyphs each count as a separate source of concentration so you can quite literally have all the concentration spells active on you at once. Chromatic Orb will do you fine for lvl 1, dragons breath for lvl 2, glyph of warding for lvl 3 etc Sure if you wanna go ham and have everything its gonna get problematic but sacrificing 3-6 spells to dodge resistances and possibly hit vulnerabilities is not asking a lot of a class that is guaranteed 44 spells if you NEVER find a scroll or a. The problem is the specifics of the spell: If the surface or object is moved more than 10 feet from where you cast this spell, the glyph is broken, and the spell ends without being triggered. We've just funded our biggest ever 5e KS, Ryoko’s Guide to the Yokai Realms, with more than 23,000 of you! And there's still 24. The glyph can’t be spotted unless the dust on the floor is cleared away by a gust of wind spell or some other means. Glyph of warding : You can store a prepared spell of 3rd level or lower in the glyph by casting it as part of creating the glyph. Read magic allows you to identify a glyph of warding with a DC 13. Glyph of warding reads:Re: Contingency & Glyph of Warding questions. This thread is. If you store a Spell Glyph in the Gem, it's only 1 action. Creation. As such it. From SRD: Glyphs cannot be affected or bypassed by such means as physical or magical probing, though they can be dispelled. Spell Glyph. As such, If, hypothetically, a glyph of warding were to be cast inside of one, moving. Witch Bolt) or an area (like eg. You can also set two Spell Glyphs- one that summons elementals, and another, set to trigger only "against" elementals, that applies a buff. A. Once the dust is swept. Following Pathfinder’s lead, 5E purges all the spells and abilities that reveal alignment—except for Glyph of Warding. The spell being stored has no immediate effect when cast in. I'm sure that if i have a pre-prepared Glyph engraved on a rock or something, and while under a Sanctuary I deliberately take the rock out of my pocket and show it to an enemy, and the glyph triggers -. " This allows you to store a glyph of warding (or several) with concentration buff. You inscribe it either on a surface (such as a table or a section of floor or. ISBN 0786965606. However, I've always wanted to pick Cloud of Daggers in real life, but just never did it. Imagine Glyph of Warding's spell storing property like a spell scroll that is activated under the stated circumstance for the glyph. The spell must target a single creature or an area. If you put summoning spell into the glyph, the summoned creature will attack you. When you cast this spell, you inscribe a glyph that harms other creatures, either upon a surface (such as a table or a section of floor or wall) or within an. Death Ward. The guardian occupies that space and is indistinct except for a gleaming sword and shield emblazoned with the symbol of your deity. . All attacks automatically hit and all attacks made within 5 feet crit. . You can store a prepared spell of 3rd level or lower in the glyph by casting it as part of creating the glyph. The description of glyph of warding is vague about how spell glyphs are made, it says that you are casting the spell to be stored as part of casting this spell, and whether this takes a spell slot for both castings is unspecified as far as I can tell. That says to me that the glyphs would get tossed around enough to exceed the 10 feet limit. If. ago. What this means is that you can enter the bag of holding, cast glyph of warding, and leave it there for future use. But even if you did, the spells fail if you move it more than 10 feet from where you cast the spell. If the surface or object is moved more than 10 feet from where you cast this spell, the glyph is broken, and the spell ends without being triggered. Player's Handbook. Two, the spell stored in a Glyph of Warding has to target a creature or an area. Unless you want a world where trials begin—and messily end—with the accused forced to walk over a glyph that blows up evil creatures, ignore the alignment trigger. That's a cool way of understanding it, and I guess Stoneshape and stuff could work that way too (making a pit centered on the target or something). Put the scrolls on on your hotbar then trigger. Online the description of glyph of warding says it has to harm. g. It also does not require concentration: You lose concentration on a spell if you cast another spell that requires concentration. /level, and the spell's description says. The glyph can cover an area no larger than 10 feet in diameter. It does not, so it doesn't. Only one glyph can be active at a time. Feb 21, 2020 #1 Glyph of Warding says, "If the surface or object is moved more than 10 feet from where you cast the spell, the Glyph is broken, and the spell ends without being triggered. The only Metamagic option with different wording is Empowered Spell which occurs when you roll damage for a Spell - so you can't empower a spell in the Glyph because you haven't rolled damage yet. Unless you want a world where trials begin—and messily end—with the accused forced to walk over a glyph that blows up evil creatures, ignore the alignment trigger. This is because it can be so devastatingly effective in that. You've got one problem - "If you choose an object, that object must remain in its place, if the object is moved more than 10 feet from where you cast this spell, the glyph is broken. The intent is for the Explosive Runes to fry an enemy spellcaster trying to approach the Tiny Hut and Dispel it. Teleporting something a distance of greater than 10 feet is moving it more than 10 feet. Glyph of Warding states that its trigger can be ANYTHING. Control (. Spell Glyph. DnD 5e – New Practical Guide to Glyph of Warding. as long as that creature just happened to be. A bolt of lightning flashes down from the cloud to that point. It's not likely to work once combat has started but it may be a nice way to start a combat. When triggered, the glyph erupts with magical energy in a 20-foot-radius sphere centered on the glyph. When you cast the spell, choose a point you can see under the cloud. Glyphs are faster and cheaper to create than scrolls. The size of the. The glyph of warding spell gives you complete freedom when determining what conditions will actually trigger the spell, which is one of the reasons why glyphs of warding are so hard to approach properly. nevermind, forgot about upcasting it. Glyph of Warding. So with that, say one of my players triggers a Glyph. The spell being stored has no immediate effect when cast in this way. Glyph of Warding 5e. 1. The designer intent of this language (for Glyph of Warding) as shared by Mike Mearls in a tweet was:. It is part of the Artificer, Bard, Cleric, and Wizard spell lists. N. If Glyph of Warding included a "This spell has been triggered" notification, then it would say so. The spell goes off, targeting the character that opened the letter or box. This spell allows spellcasters to inscribe a ward that can trigger various magical effects when stepped on by an enemy. This spell functions like glyph of warding, except that a greater blast glyph deals up to 10d8 points of damage, and a greater spell glyph can store a spell of 6th level or lower. E. Originally Posted by Glyph of Warding. "RPGBOT" Kamstra October 18, 2023 Have you ever opened a book and the first few words are “I prepared Exploding Runes” today? Have you ever felt a compulsive need to lay magical traps in random drawers and cupboards? A glyph of warding is, at the end of the day, a tool for dungeon masters to do some insane things. This means that the spell is subject to the long casting times rules: . The explosive runes are pretty cut and dry. The spell must target a single creature or an area. With that, though it doesn't explicitly state it, it implies that you aren't maintaining concentration on the spell, it's just sustaining itself. Spells that can be stored into a glyph of warding must fullfill these conditions: You can store a prepared spell of 3rd level or lower in the glyph by casting it as part of creating the glyph. A rogue (only) can use the Search skill to find the glyph and Disable Device to thwart it. . (5e) Wizards of the Coast. Read magic allows you to identify a greater glyph of warding with. So say you create a 9th level Counterspell Glyph, with the trigger as "Whenever someone not me or my companions casts a spell. Have you ever opened a book and the first few words are “I prepared Exploding Runes” today? Have you ever felt a compulsive need to lay magical traps in random drawers and cupboards? Are you a paranoid lich with a lair to defend?Note: Magic traps such as glyph of warding are hard to detect and disable. Improve this answer. Concentration spells cast on the glyph run their full duration, and they target the triggering creature. Spells cast out of a glyph require no concentration, and last their entire duration. Setting a Ward of Hold Person down then waiting with a Held Action for someone to round a corner and step on it, is my personal favorite use. use summon greater demon at 8th for a CR9 Glabrezu demon for 1 hour, or summon lesser demons for three times the number (24 dretch, or 6 quaist). Note:Magic traps such as glyph of warding are hard to detect and disable. You can store a prepared spell of 3rd level or lower in the glyph by casting it as part of creating the glyph. Glyph of Warding. A creature takes 5d8 acid, cold, fire, lightning, or thunder damage on a failed saving throw (your choice when you create the glyph), or half as. When the glyph is triggered, the stored spell is cast. The eberron books in general are one of the more touchy supplements in the 5e landscape. You could also use Glyph of Warding to make any concentration Buff into a non-concentration Buff (might need a talk with your DM though since. ) This spell wards a willing creature you touch and creates a mystic connection between you and the target until the spell ends. Just some theory about unusual tactic. Introduction. This. You attempt to interrupt a creature in the process of casting a spell. The description of Glyph of Warding says that I can put any spell into the glyph, even a 9th. The priest must set the conditions of the ward; typically any creature violating the warded area without speaking the name of the. . I am a bot, and this action was performed automatically. "RPGBOT" Kamstra October 18, 2023. Glyph of warding gives examples of surfaces: You inscribe it either on a surface (such as a table or a section of floor or wall) This seems to indicate that the intent is that a creature's skin is probably not a "surface" in the sense of the spell. Glyph of Warding text has the following. Oh boy, just getting this next one out of the way. 5e really didn't want the 3. When you cast a spell with a casting time longer than a single action or reaction, you must spend your action each turn casting the spell, and you must maintain your concentration while you do so. That's the 5e limitation. Glyph of warding abuse. Cast a glyph on a pouch of coins, or a slab of fresh meat, or a bottle of wine (take a drink first). The glyph of warding 5e only can cover a space 10 feet in diameter. The spell must target a single creature or an area. If components are needed at the end of the spell, as the answer linked in the beginning indicates is preferable, the production of components. A rogue (only) can use the Search skill to find the glyph and Disable Device to thwart it. The final two sentences of the first paragraph now read as follows: “The glyph can cover an area no larger than 10 feet in diameter. Creatures in a 20-foot radius sphere make a Dexterity saving throw or take 5d8 acid, cold, fire, lightning, or thunder damage (your choice when you cast the spell), or half damage on a successful save. The only time glyph of warding could be countered is when the enemy is actually casting glyph of warding. That was a few mouthfuls, but because the Glyph of Warding does elemental damage, it can absolutely be considered a lightning spell in 5E. -spirit shroud. 245): Duration: Until dispelled or triggered. Cast Glyph of Warding, on the plank, and then set that trigger. Glyph of Warding states that it can be cast in an object that can be closed (chest, book, scroll, etc. DnD 5e – New Practical Guide to Glyph of Warding DnD 5e – New Practical Guide to Glyph of Warding T. x situation where being unbuffed and fighting prebuffed opponents was a death sentence. So my players want to cast glyph of warding and use it as a better alarm spell, by having the activation requriement be 'once [BBEG] moves within 10 miles, cast thunder wave'. 3/day costs only 18000 gp. You can store a prepared spell of 3rd level or lower by casting it as part of creating the glyph.